[WotC] Resistance Firearms - Attachments для XCOM 2
IMPORTANT: This is the entire attachment assets to the Resistance Firearms mod. It's only required if you either have Resistance Firearms or another mod that depends on this mod for the attachment models.
This mod simply contains the attachment models from Resistance Firearms. This is required by Resistance Firearms or any other mod that I or other people that needs these assets for attachments. For posterity sake, please report bugs that you encounter either on the comments or in the linked Bug Report below.
If you have issues with this mod or spotted a bug, please report it in the Bug Report Thread. If you want to provide feedback, whether its good or bad, then post in the General Feedback Thread.
If you are thinking of downvoting this mod, please provide feedback first, so I know what I should improve on/did wrong.
- Tons of attachments that you can use to kitbash on other weapons.
- None so far.
- DTZxPorter for creating Wraith Archon - A Call of Duty Model Exporter.
- Infinity Ward/Raven Software/Beenox/High Noon for developing Call of Duty: Infinite Warfare, Modern Warfare Remastered, Modern Warfare 3, and Modern Warfare (2019).
- Sledgehammer Games for developing Call of Duty: Advanced Warfare.
- Activision for publishing the Call of Duty series.
- New World Interactive for developing Insurgency: Sandstorm.
- Focus Home Interactive for publishing Insurgency: Sandstorm.
- Millenia for letting me use his weapons from Weapons of the New Millenia mod for Fallout: New Vegas.
- The other authors who made the 3d models for WotNM:
[list]
- Millenia [H&K CAWS]
- cR45h [R870]
- EdgeStylez [WA2000]
- Freefall [1911]
- ImBrokeRU [EOTech Sight, RU556, L96A1]
- Maxivz [G36K]
- SAM61 [Bakes]
- Sarvs [AUG, PKM, SVU]
- Soldier11 [Jackhammer]
- Tenoyl [DBAL]
- Toasty Fresh [Desert Eagle]
- Paul68Rageous [VSS]
- Stoy79 for his AKs and AR15s weapon pack, also for Fallout: New Vegas.
- Stefan Engdahl for modeling the FN FAL, FN FAL Tactical, and G11 models. CGTrader Profile, Artstation Profile.
- pizzadesu for modeling the Elcan M145 scope. LICENSE.
- r_populik for modeling the Beta C-Mag model. LICENSE.
[/list]
- E3245 for porting, rigging, animating, texturing, and assembling all weapons.
You are free to utilize the assets from this mod for your own XCom 2 gameplay/balance mods. If you do decide to use the assets, please credit the above authors/companies.
You are NOT allowed to do the following with this mod:
- Upload this elsewhere without my permission.
- Steal and/or take credit (Code/Assets/Models/Etc).
- Make any sort of profit off of this.
- Port the models to another game without explicit permission from the authors of the models above.
Release Version 3.001:
- Fixed MW4 textures being too shiny.
- Added XXtended magazine textures.
War of the Chosen version!
This mod simply contains the attachment models from Resistance Firearms. This is required by Resistance Firearms or any other mod that I or other people that needs these assets for attachments. For posterity sake, please report bugs that you encounter either on the comments or in the linked Bug Report below.
If you have issues with this mod or spotted a bug, please report it in the Bug Report Thread. If you want to provide feedback, whether its good or bad, then post in the General Feedback Thread.
If you are thinking of downvoting this mod, please provide feedback first, so I know what I should improve on/did wrong.
FEATURES
- Tons of attachments that you can use to kitbash on other weapons.
KNOWN ISSUES
- None so far.
CREDITS
Tools:
- DTZxPorter for creating Wraith Archon - A Call of Duty Model Exporter.
Model/Textures:
- Infinity Ward/Raven Software/Beenox/High Noon for developing Call of Duty: Infinite Warfare, Modern Warfare Remastered, Modern Warfare 3, and Modern Warfare (2019).
- Sledgehammer Games for developing Call of Duty: Advanced Warfare.
- Activision for publishing the Call of Duty series.
- New World Interactive for developing Insurgency: Sandstorm.
- Focus Home Interactive for publishing Insurgency: Sandstorm.
- Millenia for letting me use his weapons from Weapons of the New Millenia mod for Fallout: New Vegas.
- The other authors who made the 3d models for WotNM:
[list]
- Millenia [H&K CAWS]
- cR45h [R870]
- EdgeStylez [WA2000]
- Freefall [1911]
- ImBrokeRU [EOTech Sight, RU556, L96A1]
- Maxivz [G36K]
- SAM61 [Bakes]
- Sarvs [AUG, PKM, SVU]
- Soldier11 [Jackhammer]
- Tenoyl [DBAL]
- Toasty Fresh [Desert Eagle]
- Paul68Rageous [VSS]
- Stoy79 for his AKs and AR15s weapon pack, also for Fallout: New Vegas.
- Stefan Engdahl for modeling the FN FAL, FN FAL Tactical, and G11 models. CGTrader Profile, Artstation Profile.
- pizzadesu for modeling the Elcan M145 scope. LICENSE.
- r_populik for modeling the Beta C-Mag model. LICENSE.
[/list]
Sounds:
Rigging/Animations/Assembly:
- E3245 for porting, rigging, animating, texturing, and assembling all weapons.
PERMISSIONS
You are free to utilize the assets from this mod for your own XCom 2 gameplay/balance mods. If you do decide to use the assets, please credit the above authors/companies.
You are NOT allowed to do the following with this mod:
- Upload this elsewhere without my permission.
- Steal and/or take credit (Code/Assets/Models/Etc).
- Make any sort of profit off of this.
- Port the models to another game without explicit permission from the authors of the models above.
LOG
Release Version 3.001:
- Fixed MW4 textures being too shiny.
- Added XXtended magazine textures.