Mixu's Legendary Lords 1(Updated for the patch) для Total War: WARHAMMER II
You can now play with my lords if you use my unlocker:
https://steamcommunity.com/sharedfiles/filedetails/?id=1727923164
- Will still work with Crynsos' Faction Unlocker.
Mod Updated and Rebuilt from scratch, so everything changed, here's the highlights:
- New character models.
- New skill trees.
- New faction effects.
- Ice magic for Katarin.
- Boat mechanic for Edward. (will probably enchance it more in the future.)
- Revised Mad Count's insanity system and it's now similar to Harkon's system.
- Mad Count might sound insane in the diplomacy screen and that's completely intended.
- Defeated traits for all legendary lords added.
This mod adds new characters to Empire, Kislev, Bretonnia, Dwarfs, Wood Elves and Beastmen.
- Alberich Haupt-Anderssen, Stirland
- Aldebrand Ludenhof, Hochland
- Edward van der Kraal, Marienburg
- Elspeth von Draken, Wissenland
- Helmut Feuerbach, Talabecland
- Marius Leitdorf, Averland
- Theoderic Gausser, Nordland
- Valmir von Raukov, Ostland
- Wolfram Hertwig, Ostermark
- Tzarina Katarin Bokha, Kislev
- Luthor Huss, Legendary Hero available to Reikland
- Theodore Bruckner, Legendary Hero available to Wissenland
- Vorn Thugenheim, Legendary Hero available to Middenland
- Bohemond Beastslayer, Bastonne
- Cassyon de Parravon, Parravon
- Chilfroy de Artois, Artois
- Adalhard de Lyonesse, Lyonesse
- Sir Almaric de Gaudaron, all bretonnian factions
- Unlocked after completing a quest that will pop up after your faction leader reaches rank 12.
- Kazador Dragonslayer, Karak Azul
- Thorek Ironbrow, Karak Azul
- Daith, Torgovann
- Taurox the Brass Bull, Manblight
- You can only get him if you confederate with Manblight.
- He should spawn around turn 30 near Ostland if AI controlled.
The mod will require a submod for major overhaul mods, you can usually find one if you just search it from the workshop.
This mod is compatible with the CTT - Boyz will be Boyz overhaul.
https://steamcommunity.com/workshop/filedetails/?id=1214959308
Submods are obviously okay, same thing with translation mods.
Both of those types of mods should still require the original mod instead of including the entire mod, it is a "sub" mod after all.
There is no reason to include the entire mod, if you're making a submod.
Mod no worky, plz fix
1. Fucking manners, perkule!
2. Use Kaedrin's mod manager aka KMM
3. Disable other script mods, one of them may have broken scripts.
Multiplayer doesn't work
1. Yes, it won't work.
2. You can stop bloating the comment section, thanks.
I can't see X lord on the campaign map
It's caused by a script break:
1. Disable other script mods, one of them may have broken scripts.
2. You might be suffering from "too much stuff happening at the same time" bug, try disabling a few big mods.
I can't play as one of these lords
You need a unlocker for that, use mine or Crynsos'
- Willemsen made Sir Amalric de Gaudaron's mace, huge thanks to him for that
Need help with modding or just wanna know what i'm doing with my mods, join the C&C Modding Den (there's also bunch of other modders, like cataph and crynsos): link
https://steamcommunity.com/sharedfiles/filedetails/?id=1727923164
- Will still work with Crynsos' Faction Unlocker.
Mod Updated and Rebuilt from scratch, so everything changed, here's the highlights:
- New character models.
- New skill trees.
- New faction effects.
- Ice magic for Katarin.
- Boat mechanic for Edward. (will probably enchance it more in the future.)
- Revised Mad Count's insanity system and it's now similar to Harkon's system.
- Mad Count might sound insane in the diplomacy screen and that's completely intended.
- Defeated traits for all legendary lords added.
This mod adds new characters to Empire, Kislev, Bretonnia, Dwarfs, Wood Elves and Beastmen.
Characters added:
Empire/Kislev
- Alberich Haupt-Anderssen, Stirland
- Aldebrand Ludenhof, Hochland
- Edward van der Kraal, Marienburg
- Elspeth von Draken, Wissenland
- Helmut Feuerbach, Talabecland
- Marius Leitdorf, Averland
- Theoderic Gausser, Nordland
- Valmir von Raukov, Ostland
- Wolfram Hertwig, Ostermark
- Tzarina Katarin Bokha, Kislev
- Luthor Huss, Legendary Hero available to Reikland
- Theodore Bruckner, Legendary Hero available to Wissenland
- Vorn Thugenheim, Legendary Hero available to Middenland
Bretonnia
- Bohemond Beastslayer, Bastonne
- Cassyon de Parravon, Parravon
- Chilfroy de Artois, Artois
- Adalhard de Lyonesse, Lyonesse
- Sir Almaric de Gaudaron, all bretonnian factions
- Unlocked after completing a quest that will pop up after your faction leader reaches rank 12.
Dwarfs
- Kazador Dragonslayer, Karak Azul
- Thorek Ironbrow, Karak Azul
Wood Elves
- Daith, Torgovann
Beastmen
- Taurox the Brass Bull, Manblight
- You can only get him if you confederate with Manblight.
- He should spawn around turn 30 near Ostland if AI controlled.
Compatibility with overhaul mods:
The mod will require a submod for major overhaul mods, you can usually find one if you just search it from the workshop.
This mod is compatible with the CTT - Boyz will be Boyz overhaul.
https://steamcommunity.com/workshop/filedetails/?id=1214959308
Submods:
Submods are obviously okay, same thing with translation mods.
Both of those types of mods should still require the original mod instead of including the entire mod, it is a "sub" mod after all.
There is no reason to include the entire mod, if you're making a submod.
F.A.Q
Mod no worky, plz fix
1. Fucking manners, perkule!
2. Use Kaedrin's mod manager aka KMM
3. Disable other script mods, one of them may have broken scripts.
Multiplayer doesn't work
1. Yes, it won't work.
2. You can stop bloating the comment section, thanks.
I can't see X lord on the campaign map
It's caused by a script break:
1. Disable other script mods, one of them may have broken scripts.
2. You might be suffering from "too much stuff happening at the same time" bug, try disabling a few big mods.
I can't play as one of these lords
You need a unlocker for that, use mine or Crynsos'
Credits:
- Willemsen made Sir Amalric de Gaudaron's mace, huge thanks to him for that
Discord
Need help with modding or just wanna know what i'm doing with my mods, join the C&C Modding Den (there's also bunch of other modders, like cataph and crynsos): link