(VJ) Resident Evil SNPCs для Garry's Mod
"S.T.A.R.S!"
Welcome to my Resident Evil SNPCs!
You need VJ Base https://steamcommunity.com/workshop/filedetails/?id=131759821
This adds many of the Classic Resident Evil Zombies/Enemies from the RE Franchise
Since Capcom has remade the Fantastic Resident Evil 2 I decided to make this.
Includes:
- RE1 Zombie
- RE2 Zombie
- RE3 Zombie
- RE1 Tyrant (T-002)(Mutates) (Me)
- RE1 Chimera
- RE3 Nemesis (Mutates) (S.T.A.R.S!)
- RE4 Regenerator
- RE:ORC Licker (Will have custom anims when possible)
- RE2 Zombie Brad (Has higher health like in RE2)
- RE2 Zombie Marvin
- RE3 Zombie Brad (Same as RE2 Brad)
- RE3 Zombie Nicholai
- RE3 Zombie Woman
- RE1 Remake Zombie
- RER Ooze (Immune to Physics) (3 variants)
- RE4 Verdugo (immune to physics, can be killed by other damage)
- RE:ORC Nemesis (S.T.A.R.S!)
- RE:ORC USS Zombie
- RE4 Garrodor
- RE:DC Mr.X (behaves like in RE2 for most part, immune to everything else, except bullet and explosion for now)
- Male Zombie (Or RE2 Zombie-ish)
- RE3 Brad Mutant
- RE1 Remake Crimson Head
- RE1 Crimson Head
- RE2 Crimson Head
- RE3 Crimson Head
- RE:DC: Super Tyrant
- RE:DC Super Tyrant Stage 2
- RE0 Tyrant (T-001)
- RE1 Remake Tyrant (T-002) (Me)
- RE1 Remake Crimsonhead 2
- RE:DC Bandersnatch
- RER Rachel Ooze (<3)
- RE:ORC Nemesis (Minigun) (S.T.A.R.S!)
- RE:ORC Nemesis (RPG) (S.T.A.R.S!)
- REO Hunter
- RE1 Remake Chimera
- RE6 Rasklapanje
- RE1 Zombie Spawner
- RE2 Zombie Spawner
- RE3 Zombie Spawner
- RE Random Enemy Spawner
Features:
Zombies use NMRiH anims
Tyrant and Nemesis mutate when damaged enough
Mutant Brad runs when damaged enough
Mutant Brad drops pipe when dies
RE 1 2 3 & Male Zombies have a chance of reanimating as a Crimson Head when killed
Single Model Zombies have a chance to reanimate when killed
Mr. X,Nemesis,and Tyrants can spot you when you are around him same for (S)NPCs
S.T.A.R.S!
Rasklapanje can infect corpses into Rasklapanje (Except specific RE models like bosses,zombies, etc)
Zombies can infect corpses into zombies (with some specific models becoming specific zombies)
RE:ORC Nemesis (All variants) Takes less damage to chest, takes more damage by explosives and head.
Zombies have eating animations when infecting corpses
Zombies can turn other (S)NPCs into zombies once they kill em.
Upcoming:
RE6 Lepotitsa
RE4 Iron Maiden
RE:ORC G Stage 1 (William Birkin)
Fix ragdoll for Rachel Ooze
RE7 Molded
RE7 Fat Molded
more surprises...
Recommended Map:
https://steamcommunity.com/workshop/filedetails/?id=762871617
AI Nodes for map:
https://steamcommunity.com/sharedfiles/filedetails/?id=1236947428
CREDITS: Tyrant-002 for making addon, Dr.Vrej for VJ Base ,Zombies sounds and Crawling code, Vinrax for RE Zombie/enemy models, Capcom for Resident Evil, and Nightmare House 2 team for Zombie sounds, PREDARNO(FR) for Licker model, and GameMaster777 for Regenerator
, Shades for Ooze and Verdugo model, Mctavish for RE Remake Zombie, Pipizinho for REORC Nemesis, Mao Long for RE:ORC USS Zombies, Donnie Azoff for Garrodor, ERROR for Mr.X/Tyrant models. Zombie Master 2 Team for Zombie models, textures, sounds, SevenLife for Mutant brad model, NMRiH Team for zombie anims. Trap Boi for rerigging Pack of The Dead/Chimera,Rasklapanje models, Rachel Ooze, and Dr.Scuttles for original POTD models, Cassie for Crimsonhead model, 1/1 for Bandersnatch model, Valve for L4D sounds all content I used belong to their rightful owners. Sillirion for Minigun model sounds, etc. addbue for REO Hunter. Valve for L4D animations. Slasher for Infection code. Crowbar Collective for RPG Model and textures. King of Pootis for Lethal Necrotics Animations, and infection coding, mr.Delamo - for Nemesis model.
Welcome to my Resident Evil SNPCs!
You need VJ Base https://steamcommunity.com/workshop/filedetails/?id=131759821
This adds many of the Classic Resident Evil Zombies/Enemies from the RE Franchise
Since Capcom has remade the Fantastic Resident Evil 2 I decided to make this.
Includes:
- RE1 Zombie
- RE2 Zombie
- RE3 Zombie
- RE1 Tyrant (T-002)(Mutates) (Me)
- RE1 Chimera
- RE3 Nemesis (Mutates) (S.T.A.R.S!)
- RE4 Regenerator
- RE:ORC Licker (Will have custom anims when possible)
- RE2 Zombie Brad (Has higher health like in RE2)
- RE2 Zombie Marvin
- RE3 Zombie Brad (Same as RE2 Brad)
- RE3 Zombie Nicholai
- RE3 Zombie Woman
- RE1 Remake Zombie
- RER Ooze (Immune to Physics) (3 variants)
- RE4 Verdugo (immune to physics, can be killed by other damage)
- RE:ORC Nemesis (S.T.A.R.S!)
- RE:ORC USS Zombie
- RE4 Garrodor
- RE:DC Mr.X (behaves like in RE2 for most part, immune to everything else, except bullet and explosion for now)
- Male Zombie (Or RE2 Zombie-ish)
- RE3 Brad Mutant
- RE1 Remake Crimson Head
- RE1 Crimson Head
- RE2 Crimson Head
- RE3 Crimson Head
- RE:DC: Super Tyrant
- RE:DC Super Tyrant Stage 2
- RE0 Tyrant (T-001)
- RE1 Remake Tyrant (T-002) (Me)
- RE1 Remake Crimsonhead 2
- RE:DC Bandersnatch
- RER Rachel Ooze (<3)
- RE:ORC Nemesis (Minigun) (S.T.A.R.S!)
- RE:ORC Nemesis (RPG) (S.T.A.R.S!)
- REO Hunter
- RE1 Remake Chimera
- RE6 Rasklapanje
- RE1 Zombie Spawner
- RE2 Zombie Spawner
- RE3 Zombie Spawner
- RE Random Enemy Spawner
Features:
Zombies use NMRiH anims
Tyrant and Nemesis mutate when damaged enough
Mutant Brad runs when damaged enough
Mutant Brad drops pipe when dies
RE 1 2 3 & Male Zombies have a chance of reanimating as a Crimson Head when killed
Single Model Zombies have a chance to reanimate when killed
Mr. X,Nemesis,and Tyrants can spot you when you are around him same for (S)NPCs
S.T.A.R.S!
Rasklapanje can infect corpses into Rasklapanje (Except specific RE models like bosses,zombies, etc)
Zombies can infect corpses into zombies (with some specific models becoming specific zombies)
RE:ORC Nemesis (All variants) Takes less damage to chest, takes more damage by explosives and head.
Zombies have eating animations when infecting corpses
Zombies can turn other (S)NPCs into zombies once they kill em.
Upcoming:
RE6 Lepotitsa
RE4 Iron Maiden
RE:ORC G Stage 1 (William Birkin)
Fix ragdoll for Rachel Ooze
RE7 Molded
RE7 Fat Molded
more surprises...
Recommended Map:
https://steamcommunity.com/workshop/filedetails/?id=762871617
AI Nodes for map:
https://steamcommunity.com/sharedfiles/filedetails/?id=1236947428
CREDITS: Tyrant-002 for making addon, Dr.Vrej for VJ Base ,Zombies sounds and Crawling code, Vinrax for RE Zombie/enemy models, Capcom for Resident Evil, and Nightmare House 2 team for Zombie sounds, PREDARNO(FR) for Licker model, and GameMaster777 for Regenerator
, Shades for Ooze and Verdugo model, Mctavish for RE Remake Zombie, Pipizinho for REORC Nemesis, Mao Long for RE:ORC USS Zombies, Donnie Azoff for Garrodor, ERROR for Mr.X/Tyrant models. Zombie Master 2 Team for Zombie models, textures, sounds, SevenLife for Mutant brad model, NMRiH Team for zombie anims. Trap Boi for rerigging Pack of The Dead/Chimera,Rasklapanje models, Rachel Ooze, and Dr.Scuttles for original POTD models, Cassie for Crimsonhead model, 1/1 for Bandersnatch model, Valve for L4D sounds all content I used belong to their rightful owners. Sillirion for Minigun model sounds, etc. addbue for REO Hunter. Valve for L4D animations. Slasher for Infection code. Crowbar Collective for RPG Model and textures. King of Pootis for Lethal Necrotics Animations, and infection coding, mr.Delamo - for Nemesis model.