[VJ] Half-Life 1 HECU Grunts SNPCs для Garry's Mod
VJ Base required: https://steamcommunity.com/workshop/filedetails/?id=131759821
reuploaded because i didnt work on this for 5 hours straight, just to have some random asshole claim this for no reason, so piss off
the hd models were ported by me, and no stolen code was removed, because there was no stolen code to remove in the first place
Half Life Alyx? nah chief, have some half life 1 stuff
3 NPCs:
HECU Marine - 90 HP. Gasmask grunts will be standard shoot and throw grenades marines, balaclava grunts will aways have a shotgun, commanders and cigar grunts will use the grenade launcher on the MP5
HECU Marine HD - Same as above but prettier models and M4 + HD SPAS
HECU Marine HD (Source) - Same thing, but with Hal- Life Source models
4 NPC weapons (they might not work properly with other NPCs since they were created specifically for these grunts):
MP5
Spas-12
M4
Spas-12 HD
The grunts will talk to eachother when idle
The weapons use normal VJ Base muzzleflashes because i have no idea how to make a particle system
They don't gib
They will limp at low health (less than 21 health) and will stop limping if they get healed
Shotgunners fire very fast
Normal grunts and commanders will fire in bursts
They are very fast
When a shotgunner spawns, you might see the head of a commander for a brief second
They have 101 voicelines
They might be a little loud, specially in large numbers
DrVrej (VJ Base)
The people working on Half-Life Resurgence (I decompiled the grunt model to see how the fuck they managed to get the grunt firing animation to work)
MarphitimusBlackimus (Grunt voices from his Grunt speech system video, so it sounds closer to the half life 1 grunts, rather than a very poor attempt by me at recreating their voices)
Me, making this addon
Valve (Models, sounds, textures, etc)
You DON'T need Half-Life: Source (Unless my dumbass forgot to include a texture)
reuploaded because i didnt work on this for 5 hours straight, just to have some random asshole claim this for no reason, so piss off
the hd models were ported by me, and no stolen code was removed, because there was no stolen code to remove in the first place
Half Life Alyx? nah chief, have some half life 1 stuff
3 NPCs:
HECU Marine - 90 HP. Gasmask grunts will be standard shoot and throw grenades marines, balaclava grunts will aways have a shotgun, commanders and cigar grunts will use the grenade launcher on the MP5
HECU Marine HD - Same as above but prettier models and M4 + HD SPAS
HECU Marine HD (Source) - Same thing, but with Hal- Life Source models
4 NPC weapons (they might not work properly with other NPCs since they were created specifically for these grunts):
MP5
Spas-12
M4
Spas-12 HD
Notes:
The grunts will talk to eachother when idle
The weapons use normal VJ Base muzzleflashes because i have no idea how to make a particle system
They don't gib
They will limp at low health (less than 21 health) and will stop limping if they get healed
Shotgunners fire very fast
Normal grunts and commanders will fire in bursts
They are very fast
When a shotgunner spawns, you might see the head of a commander for a brief second
They have 101 voicelines
They might be a little loud, specially in large numbers
Credits:
DrVrej (VJ Base)
The people working on Half-Life Resurgence (I decompiled the grunt model to see how the fuck they managed to get the grunt firing animation to work)
MarphitimusBlackimus (Grunt voices from his Grunt speech system video, so it sounds closer to the half life 1 grunts, rather than a very poor attempt by me at recreating their voices)
Me, making this addon
Valve (Models, sounds, textures, etc)