[VJ Base] Star Wars: Battlefront II Classic 2005 SNPCs для Garry's Mod
"Watch those wrist rockets!"
Click this text to subscribe to the [VJ Base] Star Wars: Heroes and Villains SNPCs to go along with this addon.
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Greetings, and welcome to my Star Wars: Battlefront 2 Classic 2005 SNPC pack!
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There are 86 SNPCs in this pack; each having friendly and hostile variations:
- [Ep.1 & Ep.2] Clone Trooper
- [Ep.1 & Ep.2] Clone Heavy Trooper
- [Ep.1 & Ep.2] Clone Engineer
- [Ep.1 & Ep.2] Clone Sharpshooter
- [Ep.1 & Ep.2] Clone Jet Trooper
- [Ep.1 & Ep.2] Clone Sergant
- [Ep.1 & Ep.2] Clone Lieutenant
- [Ep.1 & Ep.2] Clone Captain
- [Ep.1 & Ep.2] Clone Commander
- [Ep.1 & Ep.2] Clone Scout Trooper
- [Ep.1 & Ep.2] Clone Scout Heavy
- [Ep.1 & Ep.2] Clone Scout Engineer
- [Ep.1 & Ep.2] Clone Scout Heavy
- [Ep.1 & Ep.2] Galactic Marine Trooper
- [Ep.1 & Ep.2] Galactic Marine Heavy
- [Ep.1 & Ep.2] Galactic Marine Engineer
- [Ep.1 & Ep.2] Galactic Marine Sharpshooter
- [Ep.1 & Ep.2] ARC Trooper
- [Ep.1 & Ep.2] ARC Heavy Trooper
- [Ep.1 & Ep.2] ARC Engineer
- [Ep.1 & Ep.2] ARC Sharpshooter
- [Ep.1 & Ep.2] ARC Commander
- Battle Droid
- Assault Droid
- Assassin Droid
- Engineer Droid
- OOM Command Battle Droid
- Security Droid
- Security Assault Droid
- Security Assassin Droid
- Security Engineer Droid
- Geonosis Battle Droid
- Geonosis Assault Droid
- Geonosis Assassin Droid
- Geonosis Engineer
- Clone Auto-Turret
- Droid Auto-Turret
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Features:
- Enhanced AI on VJ Base (will get cover and blind fire for example).
- 385+ sound effects directly taken from the original game.
- A variety of SNPCs to choose from
- Thermal Detonators as grenades.
- Three unique lasers: Green, Blue, and Red.
- Appropriate sounds for the SNPCs.
- The Rocket Launchers for the CIS and Republic having a unique smoke trail.
- The ability for Engineers to place Detpacks, the ability for Sharpshooters to place Auto-Turrets, and the ability for Droid Pilots to throw Time Bombs
- Able to throw blind grenades and grenades over objects if it knows a player or NPC/SNPC is hiding.
- A ranged melee charge attack for all SNPCs.
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Playermodels:
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Planned additions:
- Implement the Imperials.
- Possibly implement Republic Tank and Droid AAT.
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Notes:
- I had to use these droid models as the Star Wars: Battlefront 2 | CIS Units NPCs droid models on the Workshop creates bizzare sound issues preventing any voice lines from playing. Don't worry, as these droid's still have all the sounds from the game implemented.
- The Auto-Turret's model isn't animated.
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Maps in the screenshots:
- [SW] Jedi Temple from Battlefront
- Kashyyyk
- STAR WARS Roleplay : Kamino Standalone
- Naboo
- Geonosis
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Experiencing issues with the addon?
1: Ensure you're subscribed to all the required addons.
2: Check to see if you have this or any of the required addons disabled.
3: Restart Garry's Mod.
3a (if restarting Garry's Mod didn't work): Close Garry's Mod, verify the game's files, and see if that resolves any issues.
If you're still having problems:
Disable all of your addons, and only enable VJ Base and this addon. This will determine if you have an addon conflicting with either VJ Base or these models. It may also determine if you have too many addons installed.
Click this for a list of conflicting/incompatible addons that breaks VJ Base.
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Enjoy!
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Credits:
ϟLightning Boltϟ for creating the SNPCs.
DrVrej for creating and updating VJ Base.
Captain Charles for creating the Star Wars Battledroids.
Nuclear Wessels for the STAR WARS: BATTLEFRONT Pick-Ups and STAR WARS: BATTLEFRONT Phase I Clone Classes (PM & NPC).
Deck for creating the Star Wars Battlefront 2: Stock Republic [NPC/Playermodel] addon/permission for me to convert them.
spartanmark6 for creating the Star Wars Battlefront 2: Stock Republic [NPC/Playermodel] addon/permission for me to convert them.
kev675243 for the Enhanced Star Wars NPC Weapons models.
Cpt. Hazama for the combine turret code (modified by me for this addon).
Panzer Elite for the coding that makes the SNPCs more advanced (modified by me for this addon).