MapVote - Fretta-like Map Voting для Garry's Mod
MapVote is a Fretta-like map voting system for Garry's Mod 13, with a few added features. It was originally created by Willox and released in the facepunch thread here.
I have received permission from Willox to continue this and release it here.
Features
+ Config file that automatically generates at garrysmod/data/mapvote/config.txt
+ Map CoolDown System
+ Build in Rock The Vote
+ MapVotes from RTV delayed to the end of the current round, so as to not effect gameplay
+ Integration with ULX admin mod to allow a force mapvote and a mapvote cancel with !mapvote and !unmapvote.
+ Working with TTT and Deathrun without editing any gamemode files
Coming Soon
- Enable/Disable on RTV delay to round end
- Config to give extra voting power to Admins/Donators
- Any good suggestions I get
Demo Servers
======================
Want to see how MapVote operates on a server? Check out the S1ke Community!
Installation
======================
Read This: http://wiki.garrysmod.com/page/Workshop_for_Dedicated_Servers
Note: If you download the source from github, you WILL NOT recieve help from me. It's always at my latest cutting edge, and 9 times out of 10 will not work 100%. It's updated directly off the version I'm testing on, a lot of times before I test it.
Instructions for editing the config can be found here.
Most config options are self-explanatory and you should be able to take a safe bet at editing them. MapPrefixes is a table, and you should look at the example on the page linked above before editing it.
Using on other gamemodes:
If your server isn't running TTT or Non-custom Deathrun, then you will need to modify the gamemode slightly to start a map vote at the end of the round. Read more about it here.
You can report problems, suggest features, and get help by posting at issue in the github issue tracker.
Full source and latest version download can be found here
I have received permission from Willox to continue this and release it here.
Features
+ Config file that automatically generates at garrysmod/data/mapvote/config.txt
+ Map CoolDown System
+ Build in Rock The Vote
+ MapVotes from RTV delayed to the end of the current round, so as to not effect gameplay
+ Integration with ULX admin mod to allow a force mapvote and a mapvote cancel with !mapvote and !unmapvote.
+ Working with TTT and Deathrun without editing any gamemode files
Coming Soon
- Enable/Disable on RTV delay to round end
- Config to give extra voting power to Admins/Donators
- Any good suggestions I get
Demo Servers
======================
Want to see how MapVote operates on a server? Check out the S1ke Community!
Installation
======================
Read This: http://wiki.garrysmod.com/page/Workshop_for_Dedicated_Servers
Note: If you download the source from github, you WILL NOT recieve help from me. It's always at my latest cutting edge, and 9 times out of 10 will not work 100%. It's updated directly off the version I'm testing on, a lot of times before I test it.
Instructions for editing the config can be found here.
Most config options are self-explanatory and you should be able to take a safe bet at editing them. MapPrefixes is a table, and you should look at the example on the page linked above before editing it.
Using on other gamemodes:
If your server isn't running TTT or Non-custom Deathrun, then you will need to modify the gamemode slightly to start a map vote at the end of the round. Read more about it here.
You can report problems, suggest features, and get help by posting at issue in the github issue tracker.
Full source and latest version download can be found here