Hex: SMG4 & SMG3 для Garry's Mod
These are various Mario models hexed to look like supermarioglitchy4 (SMG4) and his rival supermarioglitchy3 (SMG3). I take no credit in making the models themselves; just the hexed reskins, however the original SMG4 textures were made by Jintei, so give him the praise instead.
Original SMG4: http://steamcommunity.com/sharedfiles/filedetails/?id=385101864
Original Striker Mario: http://steamcommunity.com/sharedfiles/filedetails/?id=292816624
Original Bee and Spring Mario: ...nobody's imported them from The Models Resource yet. {:P
Original Boo Mario: http://steamcommunity.com/sharedfiles/filedetails/?id=362001889
Original Propeller and Penguin Mario: http://steamcommunity.com/sharedfiles/filedetails/?id=153145700
Original Cloud and Rock Mario: http://steamcommunity.com/sharedfiles/filedetails/?id=208096359
Original Paper Mario: http://steamcommunity.com/sharedfiles/filedetails/?id=280207319
Original N64 figurine Mario: http://steamcommunity.com/sharedfiles/filedetails/?id=180483863
Note: on certain maps, like GM Flatgrass Space Elevator, I found out that the joints on Apoc s models detach themselves from the ragdolls whenever the root joint has been moved away from its original standing position with the Ragdoll Mover tool. The easiest fix I can think of is to use the Sub Material Tool to copy all the SMG4 textures (or the specific ones you want to use) onto a normal Mario ragdoll.
For those who want their own hexed models of something, go ahead and make them yourself using this helpful tutorial by Legoguy9875: http://legoguy9875.deviantart.com/art/Gmod-and-SFM-Model-Hexing-Tutorial-424031304
Please let me know if it works; I might be getting the hang of uploading actual addons but am still unsure if I did it right.
And also make sure to follow me on Patreon. https://www.patreon.com/mrbenio?ty=h
Original SMG4: http://steamcommunity.com/sharedfiles/filedetails/?id=385101864
Original Striker Mario: http://steamcommunity.com/sharedfiles/filedetails/?id=292816624
Original Bee and Spring Mario: ...nobody's imported them from The Models Resource yet. {:P
Original Boo Mario: http://steamcommunity.com/sharedfiles/filedetails/?id=362001889
Original Propeller and Penguin Mario: http://steamcommunity.com/sharedfiles/filedetails/?id=153145700
Original Cloud and Rock Mario: http://steamcommunity.com/sharedfiles/filedetails/?id=208096359
Original Paper Mario: http://steamcommunity.com/sharedfiles/filedetails/?id=280207319
Original N64 figurine Mario: http://steamcommunity.com/sharedfiles/filedetails/?id=180483863
Note: on certain maps, like GM Flatgrass Space Elevator, I found out that the joints on Apoc s models detach themselves from the ragdolls whenever the root joint has been moved away from its original standing position with the Ragdoll Mover tool. The easiest fix I can think of is to use the Sub Material Tool to copy all the SMG4 textures (or the specific ones you want to use) onto a normal Mario ragdoll.
For those who want their own hexed models of something, go ahead and make them yourself using this helpful tutorial by Legoguy9875: http://legoguy9875.deviantart.com/art/Gmod-and-SFM-Model-Hexing-Tutorial-424031304
Please let me know if it works; I might be getting the hang of uploading actual addons but am still unsure if I did it right.
And also make sure to follow me on Patreon. https://www.patreon.com/mrbenio?ty=h