[CW 2.0] KK INS2/DOI SWEPs для Garry's Mod
"This is not a trick" -
- 176 WEAPONS (yup thats correct - INS2, DOI, DOI-BTK, INS2 workshop selects, INS2-AOF)
- animated stencil sights
- animated first draw, dry fire, aimed fire, near wall holstering, sprint, firemode switch, empty idle
- animated under-barrel and mag attachments like vertgrip, bipod, grenade launchers, drum mags
- near-wall holstering depending on weapon length
- 30 hand rigs - INS2(7), CSS(1), DOI(17), B2K(4), GMOD RIG
- custom quick-grenade models and TYPES (quick-smoke, quick-bang, quick-incendiary)
- working toggle-able flashlight and laser attachments (overriding HL2 flashlight when equiped)
- semi-manual bolting/pumping on rifles/shotguns (click to fire, release button to cycle)
- customized reload logic for individual weapons, bolt action rifles w/ stripper clips, revolvers
- customized CW2 (slow-) grenades with custom models, grenade cooking, varying throw velocity
- rocket launchers, remote controlled explosives, plant-able explosives
- melee weapons, CoD like quick-knife-melee-attack, usable bayonet attachment (DOI)
- bonemerged attachment models, [strike]developer tools (Aimpos Builder, CVMT, Element Browser)[/strike]*
- custom world model code with attachment world models, WElements, networked in MP
- fps crawling animations (if Prone Mod installed)
- Insurgency and DOI particle effects - explosions, muzzle-flashes, smoke-screens
- possibly first ever CW2 Molotov Cocktail
- easter eggs
http://steamcommunity.com/workshop/filedetails/discussion/657241323/371918937275644634/
- Grenade launcher (GL) mode:
- Use key + Primary ([+use] + [+attack2]) - toggle on/off
Unlike original CW 2.0 M203, GL mode is preserved between weapon swaps, customization menu interactions and sprint.
- Flashlights, lasers and combined modules:
- HL2 flashlight key ([impulse 100]) - toggle mode
- Slow grenades (standalone weapons):
- Primary attack ([+attack]) - pull pin and cook
- Secondary attack ([+attack2]) - pull pin
- Use key + Primary ([+use] + [+attack]) - low throw
Primary and secondary attacks of throwable weapons (explosives) can be swapped in "Spawn Menu/Utilities tab/CW 2.0 SWEPs/Client (ext.)"
http://steamcommunity.com/workshop/filedetails/discussion/657241323/2381701715721234491/
http://steamcommunity.com/workshop/filedetails/discussion/657241323/2592234299579456603/
[spoiler]obligatoryTagBait: AK-74, AKM, AKS-74U, UZK-BR99, M39 EMR, M79, Machete, HK P2A1: M84 Legend, SW M10 Short, AT4, STG-77, King Cobra, Colt Commando, FAMAS, Glock 19, HK G36C, Galil ACE, KRISS Vector, KSG, Yo Momma's Gun, L85, M14, M500, Ninja Knife Sword Thing, HK MP5A4, HK MP7, M39 HE Grenade, RDG-M Smoke Grenade, SCAR-H, SPAS-12, Sten Mk2, Uzi, M1918A2 BAR, Binoculars, Bren Mk2, M1919A6 Browning, Browning HP, Mauser C96, M712 Carbine, Lee-Enfield, FG-42, G-43, M1 Garand, Ithaca M37, Kar-98k, Lewis gun, Luger P08, M1 Carbine, M1911, M1912, SW M1917, M1A1 Carbine, M3 Grease Gun, M3A1 Grease Gun, Brass knuckles, Enfield Bayonet, M1 Garand Bayonet, Kar-98k Bayonet, KA-BAR Fighting Utility, Gravity Knife, Stiletto Knife, Fairbairn Knife, Hatchet, Shovel, MG-34, MG-42, Mk19, ETFW-46, MP40, HE Charge, M18 Smoke Grenade, M24 HE Grenade, Mk2 Frag. Grenade, N.36 Frag. Grenade, N39 Smoke Grenade, N.69 HE Grenade, N.76 WP Grenade, N.77 Smoke Grenade, Owen Mk1, Owen Mk2, Walther P38, PIAT, Walther PPK, M1903A3 Springfield, Sten Mk2, Sten Mk5, STG-44, Panzerfaust 60, RPzB 54, M1928A1 Thompson, M1A1 Thompson, Webley Mk4, Welrod Mk2, Vickers gun, M1A1 Bazooka, FAL, Galil ARM, Galil SAR, GP35, L1A1 SLR, M14 EBR, M16A4, M1911, M1 Carbine, M1A1 Carbine, M249, M40A1, M45, M4A1, M590, Beretta M9, Makarov, Marine Bayonet, Gurkha Knife, AC-556, Mk18, Mosin Nagant, HK MP40, HK MP5K, AN/M14 Incendiary, RC C4, F1 Frag. Grenade, HL2 HE Grenade, RC IED, Flare, M18 Smoke Grenade, M67 Frag. Grenade, M84 Stun Grenade, Molotov`s Cocktail, AKM, IZH-43, Ithaca M37, M14, M16A1, M607, M40, M60, M72, M79, MAC-10, MAT-49, AK Bayonet, M24x7 HE IED, M26 HE Grenade, M26 HE Grenade V2, M34 WP Grenade, BZE39-fused AT 'nade, RDG-1 Smoke Grenade, RGD-5 HE Grenade, Nambu, PPSh-41, Colt Python, Stevens M620, SKS, SVD, SVT-40, SW M39, TT-33, Vzor 58, Vzor 61, HK P2A1, SW M10, RPG-7, Professional Russian, RPK, SKS, Sterling L2A3 Mk4, TOZ-194, HK UMP .45[/spoiler]
If you like this project, you can now tip me @
https://www.paypal.me/KnifeKitty or
by signing up for (free) Dropbox account using this referal link (install & login to confirm referal)
https://www.dropbox.com/referrals/AABBp8ziQw5GwFkxBoB9gY-lHykBknBjZSw?src=global9
*Previously removed sck/tools that were supposed to get separate workshop release
can now be found here
https://github.com/lubor-slusny/CW2_KK_SCK
Any false claim comments will be deleted on sight. If you have any issues with weapons, head to 'Discussions' first. If you miss search box in discussions, bug your local Steam Support for adding it for workshop submissions as well.
>>>> INS2 SWEPS REQUIRE INS2 OR INS2 DEDICATED SERVER CONTENT <<<<
>>>>>>>>>>>>>>> CLICK HERE FOR FULL INSTALL GUIDE <<<<<<<<<<<<<<<<
Feature creeps:
- 176 WEAPONS (yup thats correct - INS2, DOI, DOI-BTK, INS2 workshop selects, INS2-AOF)
- animated stencil sights
- animated first draw, dry fire, aimed fire, near wall holstering, sprint, firemode switch, empty idle
- animated under-barrel and mag attachments like vertgrip, bipod, grenade launchers, drum mags
- near-wall holstering depending on weapon length
- 30 hand rigs - INS2(7), CSS(1), DOI(17), B2K(4), GMOD RIG
- custom quick-grenade models and TYPES (quick-smoke, quick-bang, quick-incendiary)
- working toggle-able flashlight and laser attachments (overriding HL2 flashlight when equiped)
- semi-manual bolting/pumping on rifles/shotguns (click to fire, release button to cycle)
- customized reload logic for individual weapons, bolt action rifles w/ stripper clips, revolvers
- customized CW2 (slow-) grenades with custom models, grenade cooking, varying throw velocity
- rocket launchers, remote controlled explosives, plant-able explosives
- melee weapons, CoD like quick-knife-melee-attack, usable bayonet attachment (DOI)
- bonemerged attachment models, [strike]developer tools (Aimpos Builder, CVMT, Element Browser)[/strike]*
- custom world model code with attachment world models, WElements, networked in MP
- fps crawling animations (if Prone Mod installed)
- Insurgency and DOI particle effects - explosions, muzzle-flashes, smoke-screens
- possibly first ever CW2 Molotov Cocktail
- easter eggs
F.A.Q.:
http://steamcommunity.com/workshop/filedetails/discussion/657241323/371918937275644634/
Customized controls and mechanics:
- Grenade launcher (GL) mode:
- Use key + Primary ([+use] + [+attack2]) - toggle on/off
Unlike original CW 2.0 M203, GL mode is preserved between weapon swaps, customization menu interactions and sprint.
- Flashlights, lasers and combined modules:
- HL2 flashlight key ([impulse 100]) - toggle mode
- Slow grenades (standalone weapons):
- Primary attack ([+attack]) - pull pin and cook
- Secondary attack ([+attack2]) - pull pin
- Use key + Primary ([+use] + [+attack]) - low throw
Primary and secondary attacks of throwable weapons (explosives) can be swapped in "Spawn Menu/Utilities tab/CW 2.0 SWEPs/Client (ext.)"
Custom console commands and recommended binds:
http://steamcommunity.com/workshop/filedetails/discussion/657241323/2381701715721234491/
Additional settings are available in Spawn Menu/Utilities tab/CW 2.0 SWEPs/Client (ext.)
Credits/Sources:
http://steamcommunity.com/workshop/filedetails/discussion/657241323/2592234299579456603/
Have fun.
[spoiler]obligatoryTagBait: AK-74, AKM, AKS-74U, UZK-BR99, M39 EMR, M79, Machete, HK P2A1: M84 Legend, SW M10 Short, AT4, STG-77, King Cobra, Colt Commando, FAMAS, Glock 19, HK G36C, Galil ACE, KRISS Vector, KSG, Yo Momma's Gun, L85, M14, M500, Ninja Knife Sword Thing, HK MP5A4, HK MP7, M39 HE Grenade, RDG-M Smoke Grenade, SCAR-H, SPAS-12, Sten Mk2, Uzi, M1918A2 BAR, Binoculars, Bren Mk2, M1919A6 Browning, Browning HP, Mauser C96, M712 Carbine, Lee-Enfield, FG-42, G-43, M1 Garand, Ithaca M37, Kar-98k, Lewis gun, Luger P08, M1 Carbine, M1911, M1912, SW M1917, M1A1 Carbine, M3 Grease Gun, M3A1 Grease Gun, Brass knuckles, Enfield Bayonet, M1 Garand Bayonet, Kar-98k Bayonet, KA-BAR Fighting Utility, Gravity Knife, Stiletto Knife, Fairbairn Knife, Hatchet, Shovel, MG-34, MG-42, Mk19, ETFW-46, MP40, HE Charge, M18 Smoke Grenade, M24 HE Grenade, Mk2 Frag. Grenade, N.36 Frag. Grenade, N39 Smoke Grenade, N.69 HE Grenade, N.76 WP Grenade, N.77 Smoke Grenade, Owen Mk1, Owen Mk2, Walther P38, PIAT, Walther PPK, M1903A3 Springfield, Sten Mk2, Sten Mk5, STG-44, Panzerfaust 60, RPzB 54, M1928A1 Thompson, M1A1 Thompson, Webley Mk4, Welrod Mk2, Vickers gun, M1A1 Bazooka, FAL, Galil ARM, Galil SAR, GP35, L1A1 SLR, M14 EBR, M16A4, M1911, M1 Carbine, M1A1 Carbine, M249, M40A1, M45, M4A1, M590, Beretta M9, Makarov, Marine Bayonet, Gurkha Knife, AC-556, Mk18, Mosin Nagant, HK MP40, HK MP5K, AN/M14 Incendiary, RC C4, F1 Frag. Grenade, HL2 HE Grenade, RC IED, Flare, M18 Smoke Grenade, M67 Frag. Grenade, M84 Stun Grenade, Molotov`s Cocktail, AKM, IZH-43, Ithaca M37, M14, M16A1, M607, M40, M60, M72, M79, MAC-10, MAT-49, AK Bayonet, M24x7 HE IED, M26 HE Grenade, M26 HE Grenade V2, M34 WP Grenade, BZE39-fused AT 'nade, RDG-1 Smoke Grenade, RGD-5 HE Grenade, Nambu, PPSh-41, Colt Python, Stevens M620, SKS, SVD, SVT-40, SW M39, TT-33, Vzor 58, Vzor 61, HK P2A1, SW M10, RPG-7, Professional Russian, RPK, SKS, Sterling L2A3 Mk4, TOZ-194, HK UMP .45[/spoiler]
If you like this project, you can now tip me @
https://www.paypal.me/KnifeKitty or
by signing up for (free) Dropbox account using this referal link (install & login to confirm referal)
https://www.dropbox.com/referrals/AABBp8ziQw5GwFkxBoB9gY-lHykBknBjZSw?src=global9
*Previously removed sck/tools that were supposed to get separate workshop release
can now be found here
https://github.com/lubor-slusny/CW2_KK_SCK
Any false claim comments will be deleted on sight. If you have any issues with weapons, head to 'Discussions' first. If you miss search box in discussions, bug your local Steam Support for adding it for workshop submissions as well.