1356 - A Timeline Extension Mod for EUIV для Europa Universalis IV
1356 adds nearly 100 years of content to Europa Universalis IV, bringing the start date back to December 25th, 1356 - the date Charles IV's Golden Bull was signed! We as a team are working very hard to keep historical accuracy, and to make this the same way we believe Paradox themselves would handle something of this sort.
What you get:
- A New Start Date December 25th, 1356
- 4 New Bookmarks
- All new history files, resulting in an accurate as we can get 1356 date
- Many new nations that existed at the time (York, Lancaster, Jalayirids, etc)
- As many historical rulers as we can find
- A new Age: The Age of Feudalism (with custom art!)
- 6 New Tech levels, with many existing techs being tweaked for better balance with our start date
- Diplomacy for the whole additional time period added (Hundred Years' War anyone?)
- A handful of new religions
- Professionally written event chains to help simulate historic events (Kalmar Union, Hussite Revolution, etc)
What's been changed with our mod, one might ask? Good question Timmy! Below is a short list of what we've changed in the mod, and a few goals of ours moving forward!
What we have so far
- A start date of 1356, all complete with as historical province ownership as we can find
- Hundreds of New Events relating to historical events that occurred at the time
- A handful of Mission Trees for various nations, all based on historical or plausible historical outcomes
- Many new Formable Nations, and tags
- Zoroastrian and Susomenuko Flavor
- (WIP) Mechanics to further Simulate the Feudal Era
- French Feudalism Mechanics
Goals, and additions moving forward
- Add deeper mechanics to the Feudal Era
- Continue adding flavor to every region
- Continue adding Missions to as many tags as we can
- Provide as much compatibility between other mods as we reasonably can
- Work with our community to make changes, and tweaks that represent the interests of not only us devs, but the players too
- Never add new provinces
The [New] Team:
- M654 - Lead Developer
- CountFlandy/Aaron2140p - Co-Lead (Communications, Scripting)
- Genomega - Scripter
- Stuvi - Portuguese Translator, Historian, Compatibility Tester
- J4freeman - Events (Southeast Asia/Malaysia Flavor)
- Victoria - Scripter ( Missions/Events/Flavor )
Other People who've helped us out:
- DanJonMin - Former lead, creator of the original 1356 mod
- Kathosky - Age of Feudalism Objectives/Age Bonuses/Castile&Trastamara Civil War
- Mexdus - Berg & Cologne Ideas (Next Patch)
- The Missions Expanded Team - The Expanded Missions UI (Next Patch)
We're looking for more help of any shape! (Scripters, ARTISTS, Localisation help (Any Language), and people with experience modding EU4 in general. (Mappers come to mind first.)
Friends of the Mod Team:
The Missions Expanded Team
Discord Link: (Come Join us! Chat, or if you have experience and want to help ask!)
https://discord.gg/uzXnRuB
If you like 1356, don't forget to...

What you get:
- A New Start Date December 25th, 1356
- 4 New Bookmarks
- All new history files, resulting in an accurate as we can get 1356 date
- Many new nations that existed at the time (York, Lancaster, Jalayirids, etc)
- As many historical rulers as we can find
- A new Age: The Age of Feudalism (with custom art!)
- 6 New Tech levels, with many existing techs being tweaked for better balance with our start date
- Diplomacy for the whole additional time period added (Hundred Years' War anyone?)
- A handful of new religions
- Professionally written event chains to help simulate historic events (Kalmar Union, Hussite Revolution, etc)
What's been changed with our mod, one might ask? Good question Timmy! Below is a short list of what we've changed in the mod, and a few goals of ours moving forward!
What we have so far
- A start date of 1356, all complete with as historical province ownership as we can find
- Hundreds of New Events relating to historical events that occurred at the time
- A handful of Mission Trees for various nations, all based on historical or plausible historical outcomes
- Many new Formable Nations, and tags
- Zoroastrian and Susomenuko Flavor
- (WIP) Mechanics to further Simulate the Feudal Era
- French Feudalism Mechanics
Goals, and additions moving forward
- Add deeper mechanics to the Feudal Era
- Continue adding flavor to every region
- Continue adding Missions to as many tags as we can
- Provide as much compatibility between other mods as we reasonably can
- Work with our community to make changes, and tweaks that represent the interests of not only us devs, but the players too
- Never add new provinces
The [New] Team:
- M654 - Lead Developer
- CountFlandy/Aaron2140p - Co-Lead (Communications, Scripting)
- Genomega - Scripter
- Stuvi - Portuguese Translator, Historian, Compatibility Tester
- J4freeman - Events (Southeast Asia/Malaysia Flavor)
- Victoria - Scripter ( Missions/Events/Flavor )
Other People who've helped us out:
- DanJonMin - Former lead, creator of the original 1356 mod
- Kathosky - Age of Feudalism Objectives/Age Bonuses/Castile&Trastamara Civil War
- Mexdus - Berg & Cologne Ideas (Next Patch)
- The Missions Expanded Team - The Expanded Missions UI (Next Patch)
We're looking for more help of any shape! (Scripters, ARTISTS, Localisation help (Any Language), and people with experience modding EU4 in general. (Mappers come to mind first.)
Friends of the Mod Team:
The Missions Expanded Team
Discord Link: (Come Join us! Chat, or if you have experience and want to help ask!)
https://discord.gg/uzXnRuB
If you like 1356, don't forget to...
