Improved Early units для Crusader Kings II
Small changes in early units to make them more historically accurate and/or cool looking.
Units changed:
-Byzantines: Helmet and shield (Roman shield, used by Celts i don't know why)
-Celts: Helmets and shields (Pictish shield)
-Western and Eastern Slavs: Helmets (with fur hats for Eastern Slavic light infantry) and shields.
-Norse (Unit Pack required): Switched weapons for light and heavy units. Light Infantry axe was made smaller.
-Italians: Added roman shields.
-Andalusians: Eastern unit models with Arabic weapons, shields and hedgear. (After Holy Fury they aren't used, sadly).
-Removed Early Turkic units (as they looked too Arabic in my opinion), so they could use default Turkic Unit Pack models.
-HOLY FURY: Added support for the new different Slavic graphical cultures:
*South Slavs.
*Berbers/Andalusians.
*Levantines/Egyptians.
*Magyars.
IRONMAN COMPATIBLE
Units changed:
-Byzantines: Helmet and shield (Roman shield, used by Celts i don't know why)
-Celts: Helmets and shields (Pictish shield)
-Western and Eastern Slavs: Helmets (with fur hats for Eastern Slavic light infantry) and shields.
-Norse (Unit Pack required): Switched weapons for light and heavy units. Light Infantry axe was made smaller.
-Italians: Added roman shields.
-Andalusians: Eastern unit models with Arabic weapons, shields and hedgear. (After Holy Fury they aren't used, sadly).
-Removed Early Turkic units (as they looked too Arabic in my opinion), so they could use default Turkic Unit Pack models.
-HOLY FURY: Added support for the new different Slavic graphical cultures:
*South Slavs.
*Berbers/Andalusians.
*Levantines/Egyptians.
*Magyars.
IRONMAN COMPATIBLE