All Units (172 added) для Company of Heroes 2
2014, 66 new units .. and a LOT of feedback from the community!
2019, 172 new units .. new upgrades / abilities .. customized artwork .. and new mechanics!
This mod adds a ton of content while maintaining the vanilla gameplay. It actually provides more than 2 times the amount of content compared to vanilla!
US: From 15 different units to 49! (+34 new units!)
Soviet: From 14 different units to 55! (+41 new units!)
Wehrmacht: From 15 different units to 49! (+34 new units!)
Oberkommando: From 16 different units to 45! (+29 new units!)
British: From 15 different units to 49! (+34 new units!)
All unit stats like damage/armor/health have remained the same as in the vanilla game!
https://steamcommunity.com/sharedfiles/filedetails/changelog/350031348
- 172 new units with their own unique icon and symbol.
- 750+ custom images for a better user experience!
- Countless new upgrades and abilities.
- Vehicle crew and Weapon racks for all factions.
- The HQ's have additional upgrades to unlock commander passives.
- The British Gliders have more types of units, like in CoH 1.
- The US has an Airborne Support Center which can call-in 8 types of paradrops!
- Oberkommando West has a Fallschirmtruppe HQ which can call-in 6 types of paradrops!
- The Soviets have a Partisan HQ which contains 8 unique Partisan troops!
- The Wehrmacht has a Recovery Truck which can repair wrecks like the old Bergetiger.
- The limit of one heavy tank at a time is removed.
- All emplacements are buildable in HQ territory.
- The Medic Station/Bunker from vCoH with all animations included!
- OKW Trucks can become mobile after setup.
- Commander abilities which are default available are replaced by other abilities, see images.
- Many new structures and emplacements.
Written by Admiral Casual:
- US Forces In-Depth Analysis
- UK Forces In-Depth Analysis
- USSR Forces In-Depth Analysis
- GER Forces In-Depth Analysis
- OKW Forces In-Depth Analysis
The AI will ...
- rather save resources to build strong units than spam weak units.
- adapt its units to build to early/mid/late game.
- not abandon their tank when it is in combat.
- use off map barrages less often.
Starbuck has included awesome Beutepanzer skins to his Wehrmacht skinpacks:
______________________________________________________________________________
[olist]
- Subscribe the mod on this page
- (re)Start the game
- Setup a custom game
- Go to Options
- Select this mod at Tuning pack
- And enjoy!
[/olist]
______________________________________________________________________________
- Kasarov - Weapon Icon Consistency Pack
- Osinyagov - Complemented pack of icons for Air Recon
- Osinyagov - Improved portraits
- Spearhead team - Detailed DShK and .50 cal pintle weapon symbols
______________________________________________________________________________
This mod is created in 1700+ hours with over 170 updates.
After almost 5 years of development, the mod is finished! I'm very proud of the current state of this mod and could never achieve this without the valuable feedback from the community! I will continue to support this mod, but further updates will mostly contain bug fixes and main game update integrations.
Maybe it is not perfect, but I hope you can understand that choices had to be made and keep the balance in mind. My highest priority: Have fun!
Many thanks for your support!
***Please read the FAQ before you post your question!***
Copyright 2019 [SneakEye]: This item is not authorized for posting on Steam, except under the Steam account named SneakEye
2019, 172 new units .. new upgrades / abilities .. customized artwork .. and new mechanics!
This mod adds a ton of content while maintaining the vanilla gameplay. It actually provides more than 2 times the amount of content compared to vanilla!
US: From 15 different units to 49! (+34 new units!)
Soviet: From 14 different units to 55! (+41 new units!)
Wehrmacht: From 15 different units to 49! (+34 new units!)
Oberkommando: From 16 different units to 45! (+29 new units!)
British: From 15 different units to 49! (+34 new units!)
All unit stats like damage/armor/health have remained the same as in the vanilla game!
Change-log
https://steamcommunity.com/sharedfiles/filedetails/changelog/350031348
Discord Channel
Features
- 172 new units with their own unique icon and symbol.
- 750+ custom images for a better user experience!
- Countless new upgrades and abilities.
- Vehicle crew and Weapon racks for all factions.
- The HQ's have additional upgrades to unlock commander passives.
- The British Gliders have more types of units, like in CoH 1.
- The US has an Airborne Support Center which can call-in 8 types of paradrops!
- Oberkommando West has a Fallschirmtruppe HQ which can call-in 6 types of paradrops!
- The Soviets have a Partisan HQ which contains 8 unique Partisan troops!
- The Wehrmacht has a Recovery Truck which can repair wrecks like the old Bergetiger.
- The limit of one heavy tank at a time is removed.
- All emplacements are buildable in HQ territory.
- The Medic Station/Bunker from vCoH with all animations included!
- OKW Trucks can become mobile after setup.
- Commander abilities which are default available are replaced by other abilities, see images.
- Many new structures and emplacements.
Guides
Written by Admiral Casual:
- US Forces In-Depth Analysis
- UK Forces In-Depth Analysis
- USSR Forces In-Depth Analysis
- GER Forces In-Depth Analysis
- OKW Forces In-Depth Analysis
AI Improvement!
The AI will ...
- rather save resources to build strong units than spam weak units.
- adapt its units to build to early/mid/late game.
- not abandon their tank when it is in combat.
- use off map barrages less often.
Beutepanzer skins
Starbuck has included awesome Beutepanzer skins to his Wehrmacht skinpacks:
______________________________________________________________________________
How to install
[olist]
- Subscribe the mod on this page
- (re)Start the game
- Setup a custom game
- Go to Options
- Select this mod at Tuning pack
- And enjoy!
[/olist]
______________________________________________________________________________
Credits
- Kasarov - Weapon Icon Consistency Pack
- Osinyagov - Complemented pack of icons for Air Recon
- Osinyagov - Improved portraits
- Spearhead team - Detailed DShK and .50 cal pintle weapon symbols
______________________________________________________________________________
This mod is created in 1700+ hours with over 170 updates.
Final note - 27 July 2019
After almost 5 years of development, the mod is finished! I'm very proud of the current state of this mod and could never achieve this without the valuable feedback from the community! I will continue to support this mod, but further updates will mostly contain bug fixes and main game update integrations.
Maybe it is not perfect, but I hope you can understand that choices had to be made and keep the balance in mind. My highest priority: Have fun!
Many thanks for your support!
***Please read the FAQ before you post your question!***
Copyright 2019 [SneakEye]: This item is not authorized for posting on Steam, except under the Steam account named SneakEye