[ES] Base Walls для Surviving Mars
This Mod introduces a pack of Base Walls to Surviving Mars. These can be found in the 'Domes' build category (the others being fairly congested).
The Walls in this pack are ideal for blocking off movement to certain areas, reserving areas for Rocket landings, and for general cosmetic use. All Walls require minimal amounts of Concrete for construction, require maintenance very infrequently and can be demolished as usual.
Walls block all movement by Colonists, Drones and Rovers Gates permit Colonists and Drones to pass therough a Wall, although a gap is required for the larger Rovers. Power Cables can pass through a Gate, and Life Support Pipes can pass over all Walls. They have no effect on Dust, but can be used to assist a player in spacing out their base so that dusty activities are kept away from Domes, Solar Panels, etc.
Unlike most Mods, 'Base Walls' can be activated and will appear within a previously saved game.
[KNOWN ISSUE: Colonists and Drones will not actually pass through the gate itself, but will 'clip' through the immieidietly adjacent Wall. This is barely perceptible when zoomed out. Resolution will require a new 3D model in addition to work within the Mod Editor / .lua code for the game.]
The Walls in this pack are ideal for blocking off movement to certain areas, reserving areas for Rocket landings, and for general cosmetic use. All Walls require minimal amounts of Concrete for construction, require maintenance very infrequently and can be demolished as usual.
Walls block all movement by Colonists, Drones and Rovers Gates permit Colonists and Drones to pass therough a Wall, although a gap is required for the larger Rovers. Power Cables can pass through a Gate, and Life Support Pipes can pass over all Walls. They have no effect on Dust, but can be used to assist a player in spacing out their base so that dusty activities are kept away from Domes, Solar Panels, etc.
Unlike most Mods, 'Base Walls' can be activated and will appear within a previously saved game.
[KNOWN ISSUE: Colonists and Drones will not actually pass through the gate itself, but will 'clip' through the immieidietly adjacent Wall. This is barely perceptible when zoomed out. Resolution will require a new 3D model in addition to work within the Mod Editor / .lua code for the game.]