Tekstart для ARK: Survival Evolved
Start with Tek gear. All armors, the rifle, sword, shield, infinite grenades, and a stack of 20 element.
This mod is meant for people who want to play around with the Tek tier equipment.
You will get the equipment when you spawn. If your character is already spawned you need to die.
The gear has infinite durability and no engram requirements.
This mod has to be first to work, and will not work with other mods that have to be first.
There is also an engram to craft element. You can change the cost by adding the following line to your
GAME.INI
typically found in
C:\Program Files (x86)\
Steam\steamapps\common\ARK\ShooterGame\Saved\Config\WindowsNoEditor
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Element_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Stone_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false)))
This would make it cost 1 stone.
-or-
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Element_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Polymer_C",BaseResourceRequirement=50.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Crystal_C",BaseResourceRequirement=100.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Electronics_C",BaseResourceRequirement=50.0,bCraftingRequireExactResourceType=false)))
This would make it cost 50 polymer, 100 crystal, and 50 electronics
This mod is meant for people who want to play around with the Tek tier equipment.
You will get the equipment when you spawn. If your character is already spawned you need to die.
The gear has infinite durability and no engram requirements.
This mod has to be first to work, and will not work with other mods that have to be first.
There is also an engram to craft element. You can change the cost by adding the following line to your
GAME.INI
typically found in
C:\Program Files (x86)\
Steam\steamapps\common\ARK\ShooterGame\Saved\Config\WindowsNoEditor
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Element_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Stone_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false)))
This would make it cost 1 stone.
-or-
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Element_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Polymer_C",BaseResourceRequirement=50.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Crystal_C",BaseResourceRequirement=100.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Electronics_C",BaseResourceRequirement=50.0,bCraftingRequireExactResourceType=false)))
This would make it cost 50 polymer, 100 crystal, and 50 electronics