Dino Patrol System для ARK: Survival Evolved
DINO PATROL
MOD ID=1184763409
The ARK Waypoint System
This mod implements a waypoint system for patrolling tamed dinos.
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For further Info have a look into the discussions!
1.92 Single player fix for last Ark Patch
Stack mod items fixed
Smaller bug fixes
1. Waypoint Inventory to store the harvest stuff from assigned wandering dinos (can be disabled)
After a harvesting, wandering dino reaches the Enabled Wandering waypoint, the harvested items will be transfered to the inventory of this waypoint.
The inventory size is 200 slots. Only harvestable items will be stored in the inventory. No one can put items directly into this inventory.
2. A waypoint can be setup to let the wandering dino repeat his wandering for up to 50 times (1x, 5x, 20x, 50x).
You will find this new menu option in the behaviour. It can only be setup, if the waypoint has a pause time set and wandering is enabled in the radial menu.
Example: a beaver assigned to a waypoint which is set to pause for 30sec and set for wandering shall be set to repeat the wandering for 5 times. This is done using the radial behaviour menu. After the pause time is over, the wandering beaver will go back to this waypoint, but it will be wandering again for 30sec. And this happens 5 times. after 5 times wandering it will continue his normal route.
3. New easy mode key : ALT DragBodyKey (default ALT G)
while in easy mode and a route a choosen route is showing beams, press ALT DragBodyKey to add a new waypoint
4.a. Assign an Ankylo to a wandering route and it will harvest metal, obsidian, crystals and other stuff (map depending)
b. Assign a Doedi to a wandering route and it will harvest stone and also crystals, oil and some other stuff (map depending)
c. Assign a Carbonemys to a wandering route and it will harvest white pearls and black pearls on raganrok and vulgaero
5. new GameUserSettings.ini entries:
PreventWaypointInventory=True - Disable waypoints inventory
DisableHarvestingAnkylo=True - Ankylo will no longer harvest metal, crystal, obsidian, oil and other stuff except metal and stone
DisableHarvestingDoedi=True - Doedi will no longer harvest crystal, oil and other stuff except stone
DisableHarvestingTurtle=True - Turtle will no longer harvest white pearls and black pearls on ragnarok and vulgaero
How this mod works:
First place the start waypoint.
From the waypoint you add one sub waypoint and place it everywhere you whish by pressing the USE key while looking at the waypoint. You can add only one waypoint at a time from each waypoint. You won't find the waypoint in your inventory, it is a virtual item while placing it in the world. Add and place more waypoints for a patrol route. By using the radial menu of a waypoint you can also insert a waypoint before the selected waypoint instead of adding it after this waypoint.
For flyers you can set the waypoint to a height waypoint from the radial menu and then you are able set a height for this waypoint from a new radial menu.
If you place the waypoint in water, you can choose any height you want in the water.
To assign a dino to this route, choose "Give Route Certificate" from any waypoints radial menu.
you will get an item, which you need to place in the dino's inventory and choose "Set Route" from the item's menu. The certificate will be consumed by the dino and gets new radial menu options.
Using the dinos Dino Patrol radial sub menu, you will find two menu entries:
"Start patrolling" and "Remove from Patrol".
Choose "Start patrolling" to start the dino's patrol.
To remove the Route from the Dino, choose "Remove from ..." from the radial menu.
There are a lot more radial menu entries for setting up a waypoint and/or the dino: see below and feel free to try it out
While placing the waypoint, be sure that your patrolling dinos are able to reach the placed waypoints.
You can choose each tamed creature to assign a route.
By removing the "START" waypoint (can be picked up) all connected waypoints are also removed.
The waypoints cannot be damaged by other players or dinos. The waypoints does not block any resource spawn.
The waypoints do not have any collision, they are only visual structures.
See MENU discussion for further details
HAPPY PATROLLING!
The waypoint engram costs are:
Player Level 1
1 wood
1 fiber
Admin command:
cheat giveitem "Blueprint'/Game/Mods/DinoWaypoints/Item_Waypoint.Item_Waypoint'" 1 0 0
Hide Engram (Game.ini)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Waypoint_C",EngramHidden=True)
To enable the "no stasis" option, add this to the GameUserSettings.INI:
[DinoPatrol]
AllowNoStasis=True
You need then the "out of player range patrol" using the dinos radial menu in the game.
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This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.